World War Z: Aftermath 2021 – CODEX

World War Z: Aftermath 2021 – CODEX

Download World War Z: Aftermath 2021 – CODEX + crack with magnet link download direct without popups or popunders. Games added daily, with quality, tested, and off-link reporting system. Download right now. Bookmark the site and share it on twitter to help us out!

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Game Info

OSWindows 7
ProcessorAMD A10-5700 / Intel Core i3-3220
Memory8 GB RAM
GraphicsAMD R7-240 / GForce 650Ti / Intel
Storage50 GB availabel space
OthersDx 11
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- Burn or mount the .iso
- Run setup.exe and install
- Copy crack from CODEX dir to installdir

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World War Z: Aftermath 2021 – CODEX

World War Z is a third-person shooter video game developed by Saber Interactive and published by Mad Dog Games. It was released for Microsoft Windows, PlayStation 4 and Xbox One on 16 April 2019, with an upcoming Nintendo Switch release on 2 November 2021.

Loosely based on the 2006 book of the same name and set in the same universe as the 2013 film adaptation, the game follows groups of survivors of a zombie apocalypse in the cities of New York, Jerusalem, Moscow, Tokyo and Marseille.

Gameplay of World War Z

The game is a co-operative third-person shooter in which four players fight against massive hordes of zombies in 5 locations including: New York, Jerusalem, Moscow, Tokyo and Marseille.

Players can choose from seven classes: the Gunslinger (specializes in range), the Hellraiser (specializes in explosives), the Fixer (engineer), the Medic (healer), the Slasher (specializes in melee), the Exterminator (specializes in crowd control), and the Dronemaster (specializes in offensive/defensive drones). New perks can be unlocked for each class as players continue progressing in the game.

The game can support up to 1,000 enemies appearing on-screen simultaneously, and they can climb onto each other to reach players on a higher level. Players can collect different items in the battlefield, but their locations are procedurally generated. In addition to fighting zombies, players also need to complete different objectives, such as escorting survivors, in each location.

Each location, or episode as it is known in-game, is divided into 3-5 individual levels. After completing a level, players receive “supplies” based on a resulting defeat or victory. Supplies can be used to upgrade weapons and unlock new attachments. Aforementioned perks can also be bought for specific classes using supplies.

The game features five competitive multiplayer modes. The Player vs Player vs Zombie mode pits two teams of players against each other while the zombie hordes attack both teams. Other modes include Swarm Deathmatch, Swarm Domination, and King of the Hill.

Take back Vatican City in an epic confrontation in Rome, and join forces with survivors in Russia’s snowbound Kamchatka peninsula in all-new story missions. Play as both new and returning characters as you take the fight to the undead with a brutal new melee system, decimating zekes with unique moves, perks and dual-wield weapon options like the sickle and cleaver. Fend off new undead monstrosities, including swarms of flesh-hungry rats that will unleash total chaos on your team.

Development of World War Z

Saber Interactive began the game’s development after one of their teams completed the production of a Halo game. Approximately 100 people worked on the game. The studio decided to use the World War Z license for the game as they felt that there were too many risks involved in marketing a brand new intellectual property. Matt Karch, CEO of Saber Interactive, described the game as the combination of both the 2013 film and the book.

Gerry Lane, the character played by Brad Pitt in the 2013 movie, is not in the game as the team opted to include multiple survivors who have their own stories. The team took inspiration from The Chronicles of Riddick: Escape from Butcher Bay when they were exploring how they could incorporate elements from the film and the book into the game.

Left 4 Dead also inspired the developer when they were crafting the game’s gameplay. A proprietary game engine named the Swarm Engine was used to power the game and render the huge zombie hordes.

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