No Man’s Sky is a survival game developed and published by Hello Games. It was released worldwide for the PlayStation 4 and Microsoft Windows in August 2016, for Xbox One in July 2018, and for the PlayStation 5 and Xbox Series X and Series S consoles in November 2020. The game is built around four pillars: exploration, survival, combat, and trading.
Players are free to perform within the entirety of a procedurally generated deterministic open world universe, which includes over 18 quintillion planets. Through the game’s procedural generation system, planets have their own ecosystems with unique forms of flora and fauna, and various sentient alien species may engage the player in combat or trade within planetary systems.
Players advance in the game by mining for resources to power and improve their equipment, buying and selling resources using credits earned by documenting flora and fauna, or otherwise following the game’s overarching plot by seeking out the mystery around the Atlas, an entity at the center of the galaxy.
Sean Murray, the founder of Hello Games, had wanted to create a game that captured the sense of exploration and optimism of Science Fiction Writings and art of the 1970s and 1980s with No Man’s Sky. The game was developed over three years by a small team at Hello Games with promotional and publishing help from Sony Interactive Entertainment. The game was seen as an ambitious project for a small team by the gaming media, and Murray and Hello Games drew significant attention leading to its release.
No Man’s Sky v3.40 Gameplay
No Man’s Sky is an action–adventure survival game played from a first or third person perspective that allows players to engage in four principal activities: exploration, survival, combat, and trading. The player takes the role of a specimen of alien humanoid planetary explorer, known in-game as the Traveller, in an uncharted universe.
They start on a random planet near a crashed spacecraft at the edge of the galaxy, and are equipped with a survival exosuit with a jetpack, and a “multitool” that can be used to scan, mine and collect resources as well as to attack or defend oneself from creatures and hostile forces.
The player can collect, repair, and refuel the craft, allowing them to travel about the planet, between other planets and space stations in the local planetary system, engage in space combat with alien factions, or make hyperspace jumps to other star systems. While the game is open ended, the player may follow the guidance of the entity known as the Atlas to head towards the centre of the galaxy.
The defining feature of No Man’s Sky is that nearly all parts of the galaxy, including stars, planets, flora and fauna on these planets, and sentient alien encounters, are created through procedural generation using deterministic algorithms and random number generators from a single seed number.
This 64-bit value leads to there being over 18 quintillionc planets to explore within the game. Very little data is stored on the game’s servers, as all elements of the game are created through deterministic calculations when the player is near them, assuring that other players will see the same elements as another player by travelling to the same location in the galaxy.
The player may make temporary changes on planets, such as mining resources, but these changes are not tracked once the player leaves that vicinity. Only some “significant” changes, such as destroying a space station, are tracked for all players on the game’s servers.
Support this game
No Man’s Sky on Steam: https://store.steampowered.com/app/275850/No_Mans_Sky/