Ashes of the Singularity is a real-time strategy video game developed by Oxide Games and Stardock Entertainment. The game was released for Microsoft Windows on March 31, 2016. The game features massive battles involving thousands of units on vast battlefields. As such, it requires relatively high-end hardware.
A standalone expansion pack, called Ashes of the Singularity: Escalation was released in November 2016, but was later merged into the main game.
Gameplay of Ashes of the Singularity
Ashes of the Singularity is a real-time strategy video game. Its main distinction is its ability to handle thousands of individual units engaging in combat simultaneously, far greater than most other games of its kind, across large maps and without abstraction.
This is achieved through a newly developed engine called Nitrous designed to fully leverage modern 64-bit multi-core processors, reflected in the relatively high system requirements (which include a quad-core processor). To allow players to effectively control such large numbers of units, groups of individual units can be combined into “meta-units” which operate in a cohesive manner, upon which complex strategies can be developed.
Ashes of the Singularity: Escalation – Core Worlds DLC adds new maps based on real-world geographical locations. Asymmetrical in nature, the metal and radioactive resources that are distributed on each map are meant to offset their various geographical disadvantages.
Fight against your enemy on maps of various sizes that feel like you’re fighting somewhere in the real world – which isn’t all that surprising, since that’s what they’re all based on.
Wage war on the following new maps:
- Dubola: This medium map for up to 6 players offers few places to hide and tight maneuverability for your armies. There are plenty of metal and radioactive deposits for you to claim, but you’ll have to defend them carefully to prevent your enemies from overtaking them.
- Freising: Face down your enemies on this frozen tundra for up to 4 players. Each base is tucked behind a plateau, obscuring visibility, and other choke points are tactical places for setting up your defenses along the trenches that run through the landscape.
- Gibraltar: There’s hardly any room to breathe on this small 2 player map that promises almost immediate action as you fight your opponent for what precious resources are available. The temptation of a single Turinium reactor between you both is almost too much to resist – be careful not to waste too many resources trying to guard it! You might just leave your Nexus defenseless.
- Jigsaw: With winding trenches and vantage points for your base atop small plateaus, this small map provides a close-quarters challenge for up to 4 players. Your armies will need to fight for dominance on the combat paths – maybe a coordinated airstrike can turn the tides in your favor while your enemy is distracted.
- Nantes: Up to 6 players will contend with one another for control on this medium-sized map. Each base sits on unique terrain, from plateaus to craters, and you will need to guard their resources carefully in order to prevent your enemies from gaining an advantage.
- Asymmetrical maps of varying sizes based on actual geographic locations
- New maps: Dubola, Freising, Gibraltar, Jigsaw, and Nantes
- Overcome challenging geographical disadvantages while battling your enemy
Support this game
Ashes of the Singularity on Steam: https://store.steampowered.com/app/1715480/Ashes_of_the_Singularity_Escalation__Core_Worlds_DLC/